## Compiling on Linux, *BSD and macOS using GNU/Make (For instructions for Windows or Rust, see sections below.) To get the code: git clone --recursive https://github.com/kornelski/pngquant.git You will need libpng installed with development headers. On Linux install `libpng-dev` package. On macOS `brew install libpng`. There's an optional `./configure` step (see sections below). Run: make It will create `pngquant` executable in the current directory. If you'd like to install it system-wide: sudo make install By default it will be installed in `/usr/local/bin`. To install it in another directory run `./configure --prefix=dir && make`. pngquant uses GNU Makefile. To compile on FreeBSD you will need to use `gmake`. Avoid Linux distros that ship with libpng 1.2. It is old and buggy. libpng 1.6 or later is required. ### Custom static libpng Extract libpng source code as a *sub*directory of pngquant source directory. Build static libpng (`./configure --enable-static && make`), and then `./configure && make` pngquant. ## Compiling via Rust/Cargo (all platforms, including Windows) ### Prerequisites Install Rust 1.36 or later: https://www.rust-lang.org/install.html On Windows also install msys-git and Visual C++ Build Tools with Windows 8 SDK enabled, and reboot. ### Building Get the code: # Unix version git clone --recursive https://github.com/kornelski/pngquant.git # Windows version git clone -b msvc --recursive https://github.com/kornelski/pngquant.git And then build: cd pngquant cargo build --release This will create executable in `target/release/pngquant`(`.exe`). You can build with additional features: cargo build --release --features=sse,lcms2 The features are: * `sse` — enable use of SSE on x86 CPUs. * `lcms2` — compile with support for color profiles via Little CMS. * `lcms2-static` — same, but link statically. * `cocoa` — compile with support for color profiles via macOS Cocoa. * `openmp` — use OpenMP to accelerate conversion. Requires GCC 9 or later. Warning: GCC 4 will produce buggy code! * `openmp-static` — same, but link statically. ## Compilation with OpenMP cargo build --release --features=openmp # or cargo build --release --features=openmp-static On macOS you may need to install gcc (`brew install gcc`) and run `export CC=gcc-10` first. ## Compilation with Cocoa image reader macOS version can use Cocoa to read images. This adds support for color profiles and other image formats as input. However, it also disables support for preserving PNG metadata. cargo build --release --features=cocoa ## Compilation with Little CMS 2 Little CMS library is used by default. It's linked dynamically if `pkg-config` is working (e.g. install `liblcms2-dev`). Otherwise uses static build as a fallback. Set `export LCMS2_STATIC=1` or build `--features=lcms2-static` to force static linking. ## Compilation of `libimagequant.a` only If you want to use pngquant's conversion algorithm without loading/saving PNG files, then you can run `make` or `cargo build --release` in the `lib/` directory. The library doesn't need libpng nor zlib.